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Method Summary | |
double |
getAoV()
defines the angle of view of the observer in radians |
Point3d[] |
getFootprint()
gets footprint or rather the field of view |
Point3d[] |
getFootprint(double height)
gets footprint or rather the field of view in reference to the elevation level |
double |
getHDirection()
returns horizontal direction in radians the observer looks |
Point3d |
getObserverPosition()
returns the position of the observer, the directions he looks and his field of view in radians |
Point3d |
getTarget()
returns the point the observer looks at |
double |
getVDirection()
returns vertical direction in radians the observer looks |
void |
setAoV(double aov)
defines the angle of view of the observer in radians |
void |
setHDirection(double hdir)
defines the horizontal direction in radians the observer looks |
void |
setObserverPosition(Point3d observerPosition)
defines the position of the observer, the directions he looks and his field of view in radians |
void |
setTarget(Point3d targetPoint)
defines the point the observer looks at |
void |
setVDirection(double vdir)
defines vertical direction in radians the observer looks |
Method Detail |
public void setObserverPosition(Point3d observerPosition)
public Point3d getObserverPosition()
public void setTarget(Point3d targetPoint)
public Point3d getTarget()
public void setAoV(double aov)
public double getAoV()
public void setVDirection(double vdir)
public double getVDirection()
public void setHDirection(double hdir)
public double getHDirection()
public Point3d[] getFootprint()
public Point3d[] getFootprint(double height)
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